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So who is behind 93 Games Studio?
This company is the brain child of Keith Taylor. Next
question, who is that smuck?
I would list myself first as a
husband and father of two more than anything. My
marriage probably says more about me than I can try to
describe with words. I met my wife in August of 1995
while in college. Her neighbor, who was dating a
fraternity brother of mine, brought her to a comedian I
happened to be at. Naturally they sat with the
fraternity and we began to talk. At that moment I knew I
wanted to date her. That night would go on to last into
the wee hours as we all went from one even to another.
We were almost inseparable for the next few months and I
eventually asked her to marry me in Dec of that year.
She said she'd think on it. However, during winter break
I guess she realized what a great catch I was (hehehe).
After returning from the break we
decided to get married. I figured it would be later,
maybe after we graduated or at least during the summer
break. Boy was I wrong. She was thinking now. We looked
at the calendar and saw that it was a leap year. So
officially I have had only 2 anniversaries but have been
married for 10 years. Not bad for only knowing my wife
for 4 months before we decided we couldn't live without
each other.
That is how I got into publishing.
Two years ago I started with an idea to toy with making
a game. I wanted a side project to keep my mind off of
work and to help with a friend who was suppose to move
in with me. He never moved in, but I kept on working on
the game, a little here and a little there.
After a year of working on it, I
realized that I might have something. I started working
overtime in getting something to playtest and found a
group (Regimental Quarters) willing to try it out. They
helped to flesh out the system and booster my
confidence. After visiting GenCon and Origins in 2003
and meeting James (RPGNow.com), I finally got a printer
without putting my home up for mortgage.
In December of 2003 I released The
Swing in both print and pdf formats. Since then I have
released over 25 more products (mostly small pdf
supplements) and have reached agreements with RPGNOW,
DriveThruRPG, Arima.it, Digital Book Booth, and Lulu to
sell my products. I have also hired lots of freelance
writers, worked with UKG Publishing to help produce maps
for some of our games, written for White Wolf, Ronin
Arts and Expeditious Retreat Press.
Major Credits
Twilight 2000 3.0 - 93 Games Studio (in progress)
The Swing: Reality Guide - 93 Games Studio
Seeds Series - Expeditious Retreat Press
vs. Monsters Anthology - Ronin Arts
WOD Armory - White Wolf
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